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Project # 113
Real-Time Intelligent Strategy System for RTS Game Agents

Team Lead: Preston Loera
Other Team Members: Matthew Nguyen | Marshall Helton | Aadhitya Kumar | David Daffern | Tung Nguyen
Faculty Advisor(s): Chenxi Wang
Department: CSE
Project Type: Senior Design
Title: Real-Time Intelligent Strategy System for RTS Game Agents
Abstract: ProtoBot is a competition game-playing agent designed to make intelligent decisions in StarCraft: Brood War (1998), a real-time strategy game developed by Blizzard Entertainment. The agent uses the BroodWar API (BWAPI) to interface with StarCraft to control units, construct buildings, and execute intelligent actions based on the information learned over the course of a game. ProtoBot is comprised of six rule-based modules that are designed to address the tasks a human player would have to execute in a normal StarCraft game. The combination of these six modules and subsystems is what results in ProtoBot being able to execute intelligent actions.
Poster: View Poster #113 (PDF)
Judges Scoring: Submit Evaluation (judges only)